So having tried a few of the IDEs for Squirrel, Eclipse, Code::Blocks, etc I like Notepad++ the best, mainly for quick startup and large coding space on my small screen.
If you want download best games for Mac System, check our site for get best versions of games. Totally free, fast and secure method! Press flail to fail mac os. Open the Application Folder in finder and open the App Package Contents and navigate to Contents/MacOS/. Open the squirrel-sql.sh file and update the value of 'SQUIRRELSQLHOME' around line 56. Out of box, the value would be SQUIRRELSQLHOME=`dirname '$0'`/Contents/Resources/Java.
Anyway I have some tools to help with OpenTTD squirrel coding, namely syntax highlighting(colouring) and code completion for the API that others might find useful.
Features
----------
- Syntax highlighting, for the Squirrel language (structure(brackets), keywords, comments, operators and math library), NoAI API, NoGo API and with Doxygen support too.
- Code completion, for the Squirrel language (keywords, functions(methods or default delegates), metamethods), NoAI and NoGo API (functions, classes and enumerators) version 1.4, math lib. These provide return value, function/class etc definition, parameters and description.
Download
----------
- Squirrel Openttd Tools.7z
- API Version 1.4
- (55.23 KiB) Downloaded 878 times
--------
- Syntax highlighting, put 'userDefineLang.xml' in 'C:Users%USERNAME%AppDataRoamingNotepad++'. (Note if this file already exists you may wish to back up or merge to keep existing user defined language.) Now a file opened with .nut extension should have the highlighting, otherwise it can be activated by Language -> Squirrel . Colours and customizing can be done in Language -> Define Your Language -> select 'Squirrel'. (Note if you make use of code folding - using the [+]/[-] blocks next to '{' and '}' to collapse the blocks of code, you will need the beta branch of the UDL2.0 lexer available here).
- Code completion, put 'Squirrel.xml' in the 'Notepad++pluginsAPIs' folder, usually in 'C:Program Files'. Activate in Notepad++ by Settings -> Preferences -> Auto-Completion -> select 'Enable auto-completion on each input', 'Function completion' and 'Function parameters hint on input'. (Note this requires a User Defined Language (UDL) called 'Squirrel' to work, like the one above.) This is based on the 1.3.3 NoGo and NoAI API and was created by a custom xml parser and writer from the DoxyGen docs. The best way to do this would probably be to have one autogenerated for each new version of the API by a Python script or something. My current version is made from a Excel database and will need to be updated manually for API changes.
Links and resources (For anyone looking to modify and my own reference )
Mac Os Games Free Download
Anyway I have some tools to help with OpenTTD squirrel coding, namely syntax highlighting(colouring) and code completion for the API that others might find useful.
Features
----------
- Syntax highlighting, for the Squirrel language (structure(brackets), keywords, comments, operators and math library), NoAI API, NoGo API and with Doxygen support too.
- Code completion, for the Squirrel language (keywords, functions(methods or default delegates), metamethods), NoAI and NoGo API (functions, classes and enumerators) version 1.4, math lib. These provide return value, function/class etc definition, parameters and description.
Download
----------
- Squirrel Openttd Tools.7z
- API Version 1.4
- (55.23 KiB) Downloaded 878 times
--------
- Syntax highlighting, put 'userDefineLang.xml' in 'C:Users%USERNAME%AppDataRoamingNotepad++'. (Note if this file already exists you may wish to back up or merge to keep existing user defined language.) Now a file opened with .nut extension should have the highlighting, otherwise it can be activated by Language -> Squirrel . Colours and customizing can be done in Language -> Define Your Language -> select 'Squirrel'. (Note if you make use of code folding - using the [+]/[-] blocks next to '{' and '}' to collapse the blocks of code, you will need the beta branch of the UDL2.0 lexer available here).
- Code completion, put 'Squirrel.xml' in the 'Notepad++pluginsAPIs' folder, usually in 'C:Program Files'. Activate in Notepad++ by Settings -> Preferences -> Auto-Completion -> select 'Enable auto-completion on each input', 'Function completion' and 'Function parameters hint on input'. (Note this requires a User Defined Language (UDL) called 'Squirrel' to work, like the one above.) This is based on the 1.3.3 NoGo and NoAI API and was created by a custom xml parser and writer from the DoxyGen docs. The best way to do this would probably be to have one autogenerated for each new version of the API by a Python script or something. My current version is made from a Excel database and will need to be updated manually for API changes.
Links and resources (For anyone looking to modify and my own reference )
Mac Os Games Free Download
----------------------Game 24h
- UDL2.0 Docs here.
- UDL2.0 beta branch here.
Squirrel Game 2 Mac Os Help
- UDL Autocomplete xml documentation here.